Triangolo isoscele

Triangolo equilatero

Triangolo rettangolo

Triangolo rettangolo isoscele

TRIANGOLI

Puoi modificare i triangoli spostando i vertici in ROSSO

A = (-3.24, -0.44)
B = (0.22, -0.4)
a = Segment(A, B)
b = LineBisector(a)
C = Point(b)
poli1, b_1, a_1, c = Polygon(A, C, B)
α = Angle(B, A, C)
β = Angle(C, B, A)
D = (1.9, -0.34)
E = (5.7, -0.34)
d = Segment(D, E)
e = Circle(D, E)
f = Circle(E, D)
F, G = Intersect(e, f)
poli2, e_1, d_1, f_1 = Polygon(D, F, E)
γ = Angle(E, D, F)
δ = Angle(D, F, E)
ε = Angle(F, E, D)
H = (-3.32, -4.58)
I = (1.8, -4.56)
g = Ray(H, I)
h = OrthogonalLine(H, g)
J = Point(h)
K = Point(g)
poli3, k, h_1, j = Polygon(H, J, K)
ζ = Angle(K, H, J)
L = (6.38, -4.4)
M = (10, -4.4)
i = Ray(L, M)
l = OrthogonalLine(L, i)
N = Point(i)
p = Circle(L, N)
O, P = Intersect(p, l)
poli4, n, l_1, p_1 = Polygon(L, P, N)
η = Angle(N, L, P)
θ = Angle(L, P, N)
ι = Angle(P, N, L)